WarEra Economy Skill Simulator

Simple tool for PP flow, material output, and profit optimization.

Created by GroxEmpire

1. Import User

Search a WarEra username or paste a user ID to pull level, skills, owned companies, worker stats, company wages, and your own after-tax wage.

What to Import

Choose which parts of the current simulator setup should be replaced.

WarEra API Token

Required for worker and wage import. In WarEra, create or copy your token from Profile -> Settings, paste it here, then save before importing.

The token is stored only in this browser and sent to WarEra as X-API-Key.

2. Skill Allocation

Skill level cost is progressive: level 1 costs 1 point, level 2 costs 2 more, level N costs N more. Total cost for level N is 1+2+...+N.

Per-level gains: Energy +10, Entrepreneurship +5, Production +3, Companies +1, Management +2. Max level per skill: 10.

3. Operation Settings

Set general usage % here. Entrepreneurship action planning is configured in the Entrepreneurship Plan section.

4. Company Settings

Production Bonuses

Set production bonuses for each material. Fetch can include active regional deposits or use only country/ruling party bonuses.

Company Setup

Each company has its own specialization, AE level, workers, worker energy/production, worker wage, and worker fidelity.

5. Entrepreneurship Plan

Plan self-work actions per 10h cycle by assigning each action slot to a company. Each action costs 10 Entrepreneurship. Optimizer can optimize this plan for you.

Loading entrepreneurship plan...

6. Price Inputs

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7. Optimization

Choose what optimizer should change: skill allocation, entrepreneurship plan, etc, or all of them.

8. Results

Scenario A is active and auto-saved on every change.